Porter was not an academic, although in secondary school, he excelled in science. He took a particular interest in biology and the unit on dissection. During his gap year, Porter enlisted in the British Army, using a fake ID to circumvent parental consent.
He is a known thrill seeker with very little regard for his personal safety. He is fearless in battle and can be a great asset for defensive maneuvers, however he seems to enjoy the havoc and chaos of war. He uses a remote detonated dispersal mine filled with a gas of undisclosed contents to impede hostile advances.
Smoke is the ideal pick for someone who likes to plant traps: you can plant a Remote Gas Grenade and detonate it while you cover another area, so you can cover two entry points.
You can also toss them on ceilings or walls: they stick out, so place them in hard to see corners or on top of door frames. You can also toss them and detonate them quickly; this is highly effective in situations where an enemy retreats to a small enclosed place like a wardrobe or backs themselves into a corner.
Smoke is a very effective anti-shield Operator as he can toss Remote Gas Grenades at enemies with the range of a regular grenade. He comes equipped with three Remote Gas Grenades as opposed to only one Nitro Cell, however, Smoke can carry both the gas grenades and two Impact Grenades.
Be careful when detonating the charges: Smoke is immune to the effects of the gas, but your teammates are not.
In your loadout, you can pick the Barbed Wires to help you detect enemy movement: wait for your enemies to be caught in the barbed wire, then toss and/or detonate a Remote Gas Grenade while they can't move out of range quickly.
Enemies walking in barbed wire make a distinct noise. This can be used to help time gas traps if they are near the barbed wire. It also has the added advantage of the enemy being slowed in the gas.
A good loadout combination is the M590A1 as a primary and the SMG-11 as a secondary. This is because the SMG-11 has similar functions to the FMG-9, paving the way for the use of a shotgun.
The gas is released mainly to the front of the gas grenade, so the direction of the surface the gas grenade is attached on is important in determining its coverage area. Placing the grenade on the ground or ceiling allows for a large area to be covered.
The gas inside the gas grenade appears to be the same gas used by the White Masks during the Article 5 Situation scenario.
Loadout |
Weapon/Gadget |
Ammo |
Type |
---|---|---|---|
Primary 1 | FMG-9 | 31+150 | Submachine Gun |
Primary 2 | M590A1 | 7+29 | Shotgun |
Secondary 1 | P226 Mk 25 | 16+45 | Handgun |
Secondary 2 | SMG-11 | 17+48 | Machine Pistol |
Gadget 1 | Barbed Wire | 2 X | Gadget |
Gadget 2 | Impact Grenade | 2 X | Gadget |
Unique Gadget | Remote Gas Grenade | 3 X | Compound Z8 Grenade |
"My toxic babes are in position!"
Porter requested a portable defense system that could deliver the most damage to intruders in a targeted area. Fashioned with a remote detonator, Porter can view the results from a distance. The mines are filled with a collection of biological substances, that on their own are inert, but when combined, have a more volatile effect. The resulting concoction incapacitates anyone exposed to it.
Despite all SAS Operators wearing gas masks, Smoke's gas grenade will still damage them if exposed. This is due to the other operators not wearing full NBC suits, just the SAS BDU and a gas mask of varying design, whereas Smoke dons a full NBC suit, which also protects the skin from gas.