Rainbow Six Siege
Kapkan

SPETSNAZ Kapkan

BIO

Born and raised in Kovrov, Basuda is the eldest of three sons of parents who were factory workers. Hoping to escape a grueling life in the factory, he enlisted with the Ministry of Internal Affairs and was sent to Naryan-Mar, a small sea and river port town on the Barents Sea. Basuda became an avid hunter and trapper during his time in the Arctic Circle, before being transferred to Beslan in 2002.

Psychological Profile

Basuda is a self-sufficient realist. He has seen the harsh reality of the world and does not allow that to hinder his ability to act. He's fascinated by psychology; what allows one creature to become a hunter and the other prey..

Overview

Kapkan can deploy his homemade Entry Denial Devices on doorways and windows. Upon detonating, most enemies in the explosive radius will suffer heavy damage, if not killed outright. It is advised to set the traps away from any areas of interest as it will also destroy any barricades, surrounding structures, or may injure nearby teammates.

Kapkan’s EDDs are susceptible to a single shot like any other electronic gadget. They are also vulnerable to Thatcher's EMP Grenades.

It is an option to keep the EDDs away from objective locations, as attackers usually enter these areas with explosives, often destroying them. Instead, they should be placed in the entrances to buildings, where attackers are less likely to suspect traps.

Kapkan's EDDs shouldn't be placed at doors which are reinforced with Castle's armor panels, as they are usually breached with explosives which will destroy the trap.

Loadout

Kapkan (Russian: Капкан) means "trap" in Russian.

Loadout

Weapon/Gadget

Ammo

Type

Primary 1 9x19VSN 31+150 Submachine Gun
Primary 2 SASG-12 11+30 Shotgun
Secondary 1 GSh-18 18+54 Handgun
Secondary 2 PMM 9+40 Handgun
Gadget 1 Barbed Wire 3 X Gadget
Gadget 2 Nitro Cell 1 X Gadget
Unique Gadget Entry Denial Device 3 X EDD MK II Trip Wire
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9x19VSN

Damage

Rate of fire

Mobility

Magazine size

34 750 RPM 50 30+1
28 Suppressed

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SASG-12

Damage

Rate of fire

Mobility

Magazine size

47 (x8) ~260 RPM 50 12+1
39 (x8) (Suppressed)

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GSh-18

Damage

Rate of fire

Mobility

Magazine size

33 ~360 RPM 50 18+1
28 Suppressed

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×

PMM

Damage

Rate of fire

Mobility

Magazine size

63 ~420 RPM 50 8+1
53 Suppressed

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×

Barbed Wire

Damage

Rate of fire

Effect

Ammunition

N/A N/A Slow Down Movement 3

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Nitro Cell

Damage

Rate of fire

Mobility

Ammunition

Fatal/ Blast Damage N/A N/A 1

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Entry Denial Device

Damage

Rate of fire

Mobility

Ammunition

Fatal N/A N/A 3

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"Device primed, keep an eye on door!"

Loadout Description

Kapkan is a very efficient trapper, being capable of placing his traps inside doorways and windows, which will be detonated by enemies going through them. The EDD Mk II can be mounted into windows and door frames. It explodes when enemies enter trapped entryways, projecting shrapnel at anyone located in the device’s blast radius.

This lightweight mine design comes with a long screw to embed the device in door and window frames. The EDD Mk II utilizes a packed C4 charge to propel an assortment of screws held in stasis by a silicon pad. The EDD Mk II proves necessity is the mother of invention.

Kapkan was one in a hand full of police officers to survive the Beslan School Siege.