Rainbow Six Siege
Buck

JTF2 Buck

BIO

A Montreal native, Côté always wanted to lead an unconventional life. He enrolled in the Canadian Armed Force via the Regular Officer Training Plan, which allowed him to attend University and obtain a degree in Criminology. After graduation he became an MP in the Canadian Army.

When his time in the Army was completed he joined the Royal Canadian Mounted Police and eventually became a part of the Emergency Response Team. After excelling in his ERT role he was invited by the Canadian military to re-up and become a member of JTF2.

Psychological Profile

Highly pragmatic, Côté will always take the shortest distance between two points. He is not one to mince words or become hyperbolic. He enjoys simple mechanical devices rather than the more high-tech arsenal employed by other members of Team Rainbow.

Overview

Buck is a powerful, versatile Operator matched by the likes of Sledge in terms of playstyle and weaponry. His loadout allows him to function differently depending on the situation and map.

The shotgun is good for creating breaches to open up new lines of sight through cover when engaging your target. Standing further from a wall will result in a hole that can be vaulted with just one shot.

When Buck's primary weapon runs out of ammo, it is highly recommended that he switches to the Skeleton Key rather than switching to a pistol. This is because switching to the Skeleton Key is much faster and does not require him to switch weapons while in a firefight.

The Skeleton Key, while effective at close range, becomes useless as a weapon beyond tight quarters. It is not a good idea to try using as a weapon when not in extremely close quarters.

Loadout

His blood type is O+ according to one of the pouches on his rig.

Loadout

Weapon/Gadget

Ammo

Type

Primary 1 C8-SFW 31+150 Assault Rifle
Primary 2 CAMRS 31+100 Marksman Rifle
Secondary 1 MK1 9mm 14+452 Handgun
Gadget 1 Stun Grenade 3 X Gadget
Gadget 2 Frag Grenade 2 X Gadget
Unique Gadget Skeleton Key 5+16 SK 4-12
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C8-SFW

Damage

Rate of fire

Mobility

Magazine size

38 (x8) 837 RPM 50 30+1
32 (Suppressed)

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CAMRS

Damage

Rate of fire

Mobility

Magazine size

68 ~350 RPM 50 20+1
57 Suppressed

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MK1 9mm

Damage

Rate of fire

Mobility

Magazine size

43 ~360 RPM 50 13+1
36 Suppressed

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Stun Grenade

Damage

Rate of fire

Effect

Ammunition

5 (direct hit) N/A Stun/Flash 3

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Frag Grenade

Damage

Rate of fire

Effect

Ammunition

Fatal/Blast Damage N/A N/A 2

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Skeleton Key

Damage

Rate of fire

Effect

Ammunition

Shotgun DMG N/A Breaching Tool 5+16

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"Remember the plan, but be ready to adapt."

Loadout Description

The Skeleton Key, an under-barrel mounted 12 gauge shotgun, allows Buck to swiftly breach and target hostiles. By changing hand positions on his assault rifle, he is able to quickly switch from ranged to close-quarter combat. The Skeleton Key is also an effective breaching tool to destroy barricades or create a line of sight.

The name SK 4-12 is shortening for Skeleton Key. The numbers refer to magazine capacity and reserve ammunition of the weapon. However, with the addition of an additional magazine for the MAAS, the name is now inaccurate.The name of the under-barrel mounted shotgun, Skeleton Key, alludes to the KAC Masterkey under-barrel mounted shotgun, as a Skeleton key is a type of Master key. The names of both shotguns allude to their use as door breaching shotguns. The weapon itself is instead based on the M26 MASS underbarrel shotgun. However, just like the KAC Masterkey, the actual attachment is a bolt-action instead of semi-automatic, unlike the way they were portrayed.